StarCraft enhanced upon its predecessor Warcraft II, which featured two very similar playable factions, by introducing asymmetry concerning the models and systems available to its three races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered while in the lesser-acknowledged 1996 SSI release War Wind. The unit kinds https://marco4lhat.blogsmine.com/30324576/considerations-to-know-about-starcraft