StarCraft enhanced on its predecessor Warcraft II, which highlighted two really comparable playable factions, by introducing asymmetry in between the models and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was similar to that pioneered in the lesser-recognised 1996 SSI launch War Wind. The unit kinds https://milo27q15.rimmablog.com/29389327/5-simple-statements-about-starcraft-explained